There are also mid-air bonuses you can glide through for increased points like floating bananas and stars that give you score multipliers. reward on spending a turn trying to get one of those big scores without falling in the water and getting nothing. There are different point values that are increasingly difficult to hit based on how much they are and you only get three tries. You go down a large slope to a jump, catch some big air, and then glide your way over a wide sea to try to land on targets sitting far out in the water. Monkey Target is also a fantastic return of a classic. It adds a bit of skill and finesse to trying to get that perfect 300 game. Additionally, though, you can use the shoulder buttons to put some spin on your ball and curve it for a more technical bowling shot. You just position your character on the lane start and try to hit the angle on a swinging directional line when it hits the right spot. Monkey Bowling is still a great go-to, having you roll your Monkey Ball down the lane to hit as many pins as possible in ten frames. One of the very cool returning features in Super Monkey Ball Banana Mania is party games and we got to play around with a few of them. Add to this an updated soundtrack that’s catchy from the start screen’s ska-heavy main theme to the fun electronica of each world of levels and Super Monkey Ball Banana Mania is just looking, feeling, and sounding altogether delightful in its core gameplay. The updated levels look wonderful and clean, the control feels smooth as silk, and the effects when you’re moving fast are exhilarating (and sometimes anxiety inducing when you’re trying to stay on a tight track!). I also have to say, the presentation here is on point. Still, there are online leaderboards, so flexing your control of the Monkey Ball and the board to try to get as many bananas as you can in as short an amount of time as possible will likely be a point of pride for a lot of players looking to challenge themselves and others. Making the goal before the time runs out is the priority. I noticed there are far more bananas and you can try to collect all of them to get a perfect on the stage if you want, but you don’t have to. That said, you miss out on quite a few bonuses if you take the help, such as unlocking EX Challenge levels. Additionally, if you lose at a level enough it will offer you the option to play with a time slowing Assist Mode function and you can even mark a level done and move on if you find it too tough. ![]() Lives are gone, so you can try or fail as much as you want. There are both conveniences and challenges to Super Monkey Ball Banana Mania’s new approach to levels that I quite enjoyed in my short time with it. The goal is to try to collect as many bananas as you can and roll your way to the goal marker before time runs out. Chiefly, you simply use one stick to tilt the obstacle courses around your character and roll them about the level and the other stick to rotate the camera around you. The game is smooth as silk and very simplistic in its operation. As you can see above, the levels quite cleaned up and polished from their original counterparts and I found they played well too. I got to play around with a short session of levels in the game, so I jumped into the Under the Ocean series from Super Monkey Ball 2. Simply put, this game looks fun as heck, and after short sessions with an early version of the game, we can confirm it looks like Super Monkey Ball Banana Mania is going to feel fun too. Sega has only improved upon the offer since with the return of party games and the addition of various guest characters like Sonic the Hedgehog, Kiryu from Yakuza, and Hello Kitty. Bringing the original three games together, polishing them up with HD graphics, super smooth frame rates, and effects sounded like a great move. Super Monkey Ball Banana Mania was always a winning proposition to me.
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